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Joined 1 year ago
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Cake day: June 29th, 2023

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  • CUDA works fine here, in all honesty it’s never given me any problems. NVENC works fine, DLSS1, DLSS2, and DLSS3 all work fine, RTX runs at acceptable FPS compared to AMD under Linux - and NVIDIA Reflex is supported as of VKD3D-Proton 2.12 and DXVK-NVAPI 0.7.

    On top of that, FSR is also fully supported - as is HDMI 2.1.

    I only use Firefox, and hardware web rendering works fine. Hardware video acceleration isn’t working yet, but running back to back tests at 1080p with hardware video decoding under VLC, the difference between hardware video decoding and CPU rendering is about 5% CPU usage on average running a desktop PC with adequate power supply/cooling capacity as opposed to a laptop with limited power supply/cooling capacity.

    The only problem with Wayland under KDE 6 is the lack of any form of sync, but explicit sync has ‘finally’ been merged, and should be supported under the 555 branch of drivers. Once explicit sync is supported, I really have few Wayland issues left to complain about.

    Overall, I really don’t experience any showstopper issues that have me wanting for Windows in the slightest.




  • Xwayland makes use of legacy features of X. If we were to compleately drop all aspects of X tomorrow, the Linux desktop would essentially compleately break and become unusable.

    The fact is, at this point in time after 10 years or more of development, Wayland is still very much in a state of perpetual beta. At this point in time, and for the foreseeable future, Wayland involves compromises that make it unsuitable for many users.

    Hopefully things improve in time, the problem is development is progressing at snails pace.


  • Bulletdust@lemmy.worldtoLinux@lemmy.mlWindows 11 vs Linux supported HW
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    1 year ago

    Except people do notice the change, as a workaround many still rely on certain aspects of X via Xwayland in an attempt to keep things running. Even Steam doesn’t support Wayland.

    Fact is, Wayland’s been in development for a good decade or more, it’s still in a state of perpetual beta, and that’s a situation that isn’t likely to change any time soon.








  • In the last five years, I’ve run Linux across a vast range of differing hardware, and I’ve encountered no more issues regarding driver support than I have under Windows.

    I simply attach the hardware, and it works. At most I installed NVIDIA drivers via my package manager, which was simple and painless; or I downloaded the drivers as .Deb’s for my Brother printer and installed them quickly and easily using the supplied script.

    I’m sure I’m not the only one with such experience.


  • The popularity of Windows is largely due to the fact it’s pre installed on most PC’s when you buy them, people literally think Windows ‘is the computer’. Such popularity has little to do with Windows being a great OS. In many ways Windows is like McDonalds: It’s not the best, it’s not the worst, it just fills that hump in the bell curve.

    Due to the fact Linux has no marketing department, it’s unlikely this will ever change.







  • Games don’t always run perfectly under Windows on release either.

    I specifically remember one of the CoD games running just long enough to use up all my vram, whereby it would promotly crash. Took about about two weeks to sort that one out.

    My tinkering under Linux consists of downloading a game under Steam, ticking a compatibility checkbox, and playing the game. For other launchers, I simply open Bottles and install the launcher of my choosing. Been playing Diablo 4 under Battle.net just fine since launch.

    It blows my mind just how bad file system performance is under Windows compared to Linux. I mean, you literally have to have an SSD in order for the OS to be responsive. Granted, most have SSD’s these days, but performance on spinning rust shouldn’t be that bad.