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That’s not true at all, mathematically. That’s why we have a measurement for co-variance or correlation. If two dimensions are 100 correlation, they can most definitely be reduced to one.
That’s not true at all, mathematically. That’s why we have a measurement for co-variance or correlation. If two dimensions are 100 correlation, they can most definitely be reduced to one.
To be fair, most of these apps were made before the notification categories were invented and they don’t keep the consultants that made the initial app, or want to pay for the change.
Agreed but someone actually tried it - did the research.
That’s just what we call people spending some time to figure something out. Security research is basically just trying to learn the technology and then trying to break it.
No thanks. It’s way more fun to be part of the decision process. If a manager can anticipate all of the requirements and quirks of the project before it even starts, it’s probably going to be a really boring, vanilla project at which point it’s probably just better to but the software.ä somewhere else.
Creating something new is an art in itself. Why would you not want to be a part of that?
Also: Isn’t it cheating to compare the two approaches when one of them is defined as having all the planning “outside” of the project scope? I would bet that the statistics in this report disregard ll those projects that died in the planning phase, leaving only the almost completed, easy project to succeed at a high rate.
It would be interesting to also compare the time/resources spent before each project died. My hunch is that for failed agile project, less total investment has been made before killing it off, as compared to front loading all of that project planning before the decision is made not to continue.
Complementary to this, I also think that Agile can have a tendency to keep alive projects that should have failed on the planning stage. “We do things not because they are easy, but we thought they would be easy”. Underestimating happens for all project but for Agile, there should be a higher tendency to keep going because “we’re almost done”, forever.
Plus, the news of this would already be priced into the stock, so if anything the price is already low and these companies would need to pivot their business (which would increase the value again) or die (which would lower the price marginally, to zero). Either way, shorting is a bad strategy in this case.
Yes. The whole post is a trick with statistics. Web pages have a limited lifespan. You can do the aame trick with human life spans.
“50 % of humans that lived 60 years ago are now dead”. You would tweak the numbers to be factual but something like that makes sense to me.
If you only keep the samples you started out with, of course it’s going to decline over time. The data is guaranteed to not grow since nothing is ever added.
It’s right there in the name . WINamp
I don’t think n64 did. They even had major frame drops in many games.
It’s worth noting though, that Spotify has been bleeding money since the start. I know they may be wasting a lot of money on side hustles but still. They’re not raking home any money. The only way the founders got rich is by the overinflated stock price.
E: typo
I think the point is that if it can be sabotaged by a central authority, it sucks. Both Apple and Google suck.
On digital vs physical:
Digital versions are locked into the whim of Nintendo. For instance, you can’t play the game on another switch if the user who brought it is playing another game on their account. In fact, the second Switch can’t even play it without having an internet connection.
You can’t sell a digital copy second hand, meaning the value is way lower for digital copies. They still have the same retail price though…
Please add “/s” just to avoid comments like this. :)
The what? ELI5?
I wish this worked on the mobile browser
I have done 14k edits over six years. I too like it for being therapeutic. I’d rather do micro-edita on osm than play another level of candy crush. Same kind of reward but you are also helping out creating something larger!
Honestly though, I don’t think osm will ever catch up to the commercial alternatives. Mostly because their harsh stance against automatic edits (and lack of version control). Also the lack of standardization is a problem. It’s very hard to create client applications because the data is structured way different in different regions.
It takes less download but more CPU to unpack it so the loading time depends on your connection and hardware. In extreme cases it may be worse than png.
I thought it was common knowledge that princess Peach is a toad too. Her name is even Princess Peach Toadstool.
Maybe competitors are only up to 200 per year and these guys finally achieved 300 per year?