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Joined 11 months ago
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Cake day: August 25th, 2023

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  • The feature is explicit sync, which is a brand new graphics stack API that would fix some issues with nvidia rendering under Wayland.

    It’s not a big deal, canonical basically said ‘this isn’t a bug fix or security patch, it’s not getting backported into our LTS release’ - so if you want it you have to install GNOME/mutter from source, switch operating systems, or just wait a few months for the next Ubuntu release




  • That’s still not that much data

    Gaming is 10-20% of the ISPs total network load, and the MW3 launch constituted like a 110% increase over base network load, so yes it’s a lot of data.

    Advertisements and crawlers constantly use up far more bandwidth.

    Crawlers rely on private connections between datacenters, very little of that traffic touches residential ISPs

    Fight the real problems instead of blaming the users.

    Literally no one is blaming users - There are plenty enough reasons to hate most ISPs, we don’t have to make up facts to find new ways to be mad.


  • Literally why CDNs and bitorrent tech exist

    Neither of these reduces the amount of bandwidth an end user requires to download a 120gb file. If anything torrenting makes it more problematic because the upload is spread amongst a dozen low density residential users rather than a single high throughput datacenter

    This is just the ISPs posturing to raise rates.

    Ya absolutely. Doesn’t change the fact that ‘gaming uses very little bandwidth’ is only considering the UDP packets sent during an online gaming session and ignoring all the other sources of usage.

    I literally have 5-10gb of updates queued up the first time I open steam nowadays







  • Windows doesn’t have ext4 compatibility. When you mount a Linux partition through WSL you aren’t actually mounting the drive itself, you are booting a VM up and piping all I/O through that VM back to an emulated disk device on the host windows OS

    You would be better off having your steam library on an NTFS partition - at least your Linux OS can read the drive natively





  • Because many apps will (or would prefer to) only be bundled as Flatpak.

    This reads like speculation to me and is directly contrary to the file counts on flathub and snapcraft. What about CLI apps and server software? How are they supposed to distribute their software if not via snap? (Flatpak doesn’t support this well)

    could just as well be a rant why Canonical shouldn’t have introduced Snaps in the first place

    You are acting like Ubuntu core (and snaps) came after flatpak? Snaps were announced almost a decade ago

    Like, I get you don’t like snaps, but your argument is basically “every Linux distribution should ship the same default software, and it should be the software I choose”


  • Why do you need to have two package formats that do the same thing installed by default? If you could install snaps and flatpaks both from the same store you could have 2 (or 3 if you also installed the .deb) copies of the same app, like steam etc installed, and user sessions and games set up on one wouldn’t be launchable from the other because they all store their state and config in different locations - the only way to know what config your program is launching with would be to inspect and rename the launcher scripts. If you are intending to support naive users this is the absolute worst case scenario. It would be like debian including pacman by default as well alongside apt for maximum user accessibility confusion.